WHDLoad Game Launcher

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WHDLoad Game Launcher

Messaggioda Amiga » lun gen 14, 2019 4:10 pm

Immagine

WHDLoad Game Launcher v0.6.1: Download

WHDLoad Game Launcher: Creare WHDLoad .hdf e un HardFile con giochi da utilizzare negli emulatori UAE

Queste le migliorie delle ultime beta:

- Replaced RequestChoice selector with ABS (Amiga Boot Selector)
- ABS http://ohmygibs.free.fr/ohmygibs/Amiga_ ... ector.html
- ABS gives a much better user experience
- ABS has joystick and keyboard support
- Moved bulk of the startup script to ARexx.
- WHDLoad options from .info ToolTypes - using rexxtricks.library.
- Saving of WHDLoad options to .tooltypes file for each slave.
Allegati
WHDLoad Game Launcher.jpg
Immagine - AFA OS 060 - AFA OS 040 - AFA OS PPC - AROS x86 - AROS 68K - WinUAE OS 4.1 -

Miei AMIGA
Amiga 4000/060 Ram 64 Mega Kick 3.1 MK II
Amiga 1200/030 Ram 16 Mega HD 500 MB
Amiga 1200/040 Ram 32 Mega HD 500 MB
Amiga 600 HD 20 MB
Amiga 600 Doppio Kickstart 2.05-1.3
Amiga 500 Plus Doppio Kickstart 204-1.3
Amiga 500
CD32/SX-32 MK1 RAM 8 MB HD 4G
CD32 Standard
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Amiga

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Re: WHDLoad Game Launcher

Messaggioda Amiga » ven gen 18, 2019 2:45 pm

Update WHDLoad Game Launcher v0.7 aggiornamento:

WHDLoad Game Launcher v0.7: Download

With the following changes/improvements:

WHDLoad splash screen is now enabled by default
- Can be disabled in S:WHDLoad.prefs

Kgiconload is now used as the default launcher.
- This skips the ToolTypes discovery processing in the startup script, which may improve launch times.
- Can be disabled in S:/Startup-Sequence

A minimal Workbench is now loaded after a game has ended (i.e. by using the quit key).
- Multiview is launched so that a readme, guide, solution, etc document can be selected and read.
- or by double-clicking a document icon within Workbench.
- JoyMouse is enabled to allow mouse control using joystick

Game.slave file detection.
- In kgiconload mode, user cannot launch game - as the game .info file is not known (or cannot be determined)
- If kgiconload is disabled, then the user has option to skip and launch the game.slave file, but this will be without WHDLoad
options - as the game .info file is not known (or cannot be determined)
- The loaded Workbench can then be used to rename the game.slave file.
Immagine - AFA OS 060 - AFA OS 040 - AFA OS PPC - AROS x86 - AROS 68K - WinUAE OS 4.1 -

Miei AMIGA
Amiga 4000/060 Ram 64 Mega Kick 3.1 MK II
Amiga 1200/030 Ram 16 Mega HD 500 MB
Amiga 1200/040 Ram 32 Mega HD 500 MB
Amiga 600 HD 20 MB
Amiga 600 Doppio Kickstart 2.05-1.3
Amiga 500 Plus Doppio Kickstart 204-1.3
Amiga 500
CD32/SX-32 MK1 RAM 8 MB HD 4G
CD32 Standard
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Amiga

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Messaggi: 2676
Iscritto il: ven lug 25, 2008 8:39 pm
Località: Brindisi

Re: WHDLoad Game Launcher

Messaggioda Amiga » sab gen 19, 2019 6:38 pm

WHDLoad Game Launcher v0.8-beta aggiornamento:

WHDLoad Game Launcher v0.8-beta: Download

With the following updates/improvements:

Added support for .zip and .lha files mounted on DH1:
- Volume name for DH1: must be <GameDirName>.lha or <GameDirName>.zip, where <GameDirName> is the sub directory in the .lha/.zip
- for these file types DH1: becomes READONLY

SavePath WHDLoad option support added for when DH1: is READONLY
- DH0:WHDSaves is the path used for SavePath kgiconload is now disabled by default
- Since you cannot specify an additional WHDLoad parameter to enable the SavePath option.
- Need a way to change/update the global WHDLoad.cfg on the fly.
Immagine - AFA OS 060 - AFA OS 040 - AFA OS PPC - AROS x86 - AROS 68K - WinUAE OS 4.1 -

Miei AMIGA
Amiga 4000/060 Ram 64 Mega Kick 3.1 MK II
Amiga 1200/030 Ram 16 Mega HD 500 MB
Amiga 1200/040 Ram 32 Mega HD 500 MB
Amiga 600 HD 20 MB
Amiga 600 Doppio Kickstart 2.05-1.3
Amiga 500 Plus Doppio Kickstart 204-1.3
Amiga 500
CD32/SX-32 MK1 RAM 8 MB HD 4G
CD32 Standard
Avatar utente
Amiga

Staff
 
Messaggi: 2676
Iscritto il: ven lug 25, 2008 8:39 pm
Località: Brindisi


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