WinUAE 3.6.1 Beta 5/6/7

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WinUAE 3.6.1 Beta 5/6/7

Messaggioda AMIGASYSTEM » gio feb 22, 2018 1:50 pm

Immagine

Uscite in pochi giorni altre due beta, trovato anche un'ottima miglioria nell'emulazione audio, in QUESTO mio test è possibile vedere come ho eseguito su schermi RTG più MP3 contemporaneamente senza avere alcun rallentamento o interruzione del suono alla massima velocità.


Beta 6 del 21-02-2018: (Almost there..)

- Task bar icon -> close window (possibly also other "external" close methods) didn't always work in D3D11 fullscreen mode.
- Virtual RDB non-512 byte block size support. Last update also broke it if filesystem field was empty.

Retest D3D11 mode changes etc again, thanks

--------------------------------------------------------------------------

Beta 5 del 19-02-2018: (1-2 weeks to go if D3D11 issues are really fixed..)

- Creating new file with "DOS" name (for example AUX) to directory filesystem drive returned error (got broken in 3.6.0, it added special handling for reading existing special named files in case if filesystem accepts them without mangling but creating new files was missed..)
- Autoscale ignored small vertical display areas in very top of display in some situations.
- A600/A1200/A4000 IDE missed doubler supported flag. (3.5.0+ only shows ports 2 and 3 if device is confirmed supporting IDE doubler)
- Virtual RDB is now supported with dynamic (VHD) hardfiles. (Virtual RDB: if partition hardfile is mounted to any hardware emulated IDE or SCSI controller, virtual RDB is automatically added. This enables to boot/mount partition hardfiles even when using hardware emulated HD controllers)
- Virtual RDB now also includes FSHD and LSEG blocks if hardfile FileSys path is non-empty. (Makes filesystem compatibility testing much faster and easier when using non-UAE controllers)
- If D3D11 mode shader/mask loading failed (for example missing mask image file), not all allocated data was freed.
- Remaining D3D11 alt-tab/F12 fullscreen<>windowed mode crashes should be fixed.
- D3D11 fullscreen mode restore after alt-tab sometimes only showed blank screen.
- Reverted 3.6.0b17 allow JIT direct in CSPPC mode. PPC can't boot without JIT-direct incompatible memory mapping. If you want JIT Direct with CSPPC and don't need PPC: Use CSMK3.
Ultima modifica di AMIGASYSTEM il lun feb 26, 2018 9:51 pm, modificato 2 volte in totale.
Immagine - AROS One Home Site - AfA One - AROS One x86 - AROS One 68K - WinUAE OS 4.1 -

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Re: WinUAE 3.6.1 Beta 5/6/7

Messaggioda AMIGASYSTEM » lun feb 26, 2018 9:39 pm

Ancora una beta forse l'ultima prima della Stable:

Queste le novità:

- Added resident struct to UAE boot ROM filesystem, enables c:version <directory filesystem device name>: to report name and version.
- Enabled hardware emulated network card was not fully freed when Restart was pressed, it was still listening for incoming packets.
- Game Ports panel selected Custom input mapping reverted to none in some situations.
- Added PP&S Zeus 040 emulation, SCSI supported, other possible special hardware features not implemented.

PP&S Zeus 040 SCSI:
- 53C710 based which has built-in DMA controller but for some unknown reason driver wastes all CPU time. (but fix is coming, more info later..)
- PPSscsi2.device ("PPS SCSI Device 2.98 (28 Aug 1992)")


WinUAE 3.6.1 Beta 7: Download (26 Febbraio 2018)

WinUAE 3.6.1 Beta 7 (64Bit): Download (26 Febbraio 2018)
Immagine - AROS One Home Site - AfA One - AROS One x86 - AROS One 68K - WinUAE OS 4.1 -

Miei AMIGA
Amiga 4000/Cyberstorm MK II/060/Picasso RAM 6MB Kick 3.1
Amiga 1200/030 Ram 16 Mega HD 500 MB
Amiga 1200/040 Ram 32 Mega HD 500 MB
Amiga 600 HD 20 MB
Amiga 600 Doppio Kickstart 2.05-1.3
Amiga 500 Plus Doppio Kickstart 204-1.3
Amiga 500
CD32/SX-32 MK1 RAM 8 MB HD 4G
CD32 Standard
Avatar utente
AMIGASYSTEM

Staff
 
Messaggi: 5513
Iscritto il: ven lug 25, 2008 8:39 pm
Località: Brindisi


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